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306 lines
8.0 KiB
Go
306 lines
8.0 KiB
Go
// Copyright 2021 The Periph Authors. All rights reserved.
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// Use of this source code is governed under the Apache License, Version 2.0
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// that can be found in the LICENSE file.
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package waveshare2in13v2
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import (
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"fmt"
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"image"
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"image/color"
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"image/draw"
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"time"
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"periph.io/x/conn/v3"
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"periph.io/x/conn/v3/display"
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"periph.io/x/conn/v3/gpio"
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"periph.io/x/conn/v3/physic"
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"periph.io/x/conn/v3/spi"
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"periph.io/x/devices/v3/ssd1306/image1bit"
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"periph.io/x/host/v3/rpi"
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)
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// Commands
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const (
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driverOutputControl byte = 0x01
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gateDrivingVoltageControl byte = 0x03
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sourceDrivingVoltageControl byte = 0x04
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dataEntryModeSetting byte = 0x11
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swReset byte = 0x12
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masterActivation byte = 0x20
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displayUpdateControl1 byte = 0x21
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displayUpdateControl2 byte = 0x22
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writeRAMBW byte = 0x24
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writeRAMRed byte = 0x26
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writeVcomRegister byte = 0x2C
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writeLutRegister byte = 0x32
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setDummyLinePeriod byte = 0x3A
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setGateTime byte = 0x3B
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borderWaveformControl byte = 0x3C
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setRAMXAddressStartEndPosition byte = 0x44
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setRAMYAddressStartEndPosition byte = 0x45
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setRAMXAddressCounter byte = 0x4E
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setRAMYAddressCounter byte = 0x4F
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setAnalogBlockControl byte = 0x74
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setDigitalBlockControl byte = 0x7E
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)
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// Register values
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const (
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gateDrivingVoltage19V = 0x15
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sourceDrivingVoltageVSH1_15V = 0x41
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sourceDrivingVoltageVSH2_5V = 0xA8
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sourceDrivingVoltageVSL_neg15V = 0x32
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)
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// Dev defines the handler which is used to access the display.
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type Dev struct {
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c conn.Conn
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dc gpio.PinOut
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cs gpio.PinOut
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rst gpio.PinOut
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busy gpio.PinIn
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buffer *image1bit.VerticalLSB
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mode PartialUpdate
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opts *Opts
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}
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// LUT contains the waveform that is used to program the display.
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type LUT []byte
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// Opts definies the structure of the display configuration.
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type Opts struct {
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Width int
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Height int
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FullUpdate LUT
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PartialUpdate LUT
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}
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// PartialUpdate defines if the display should do a full update or just a partial update.
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type PartialUpdate bool
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const (
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// Full should update the complete display.
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Full PartialUpdate = false
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// Partial should update only partial parts of the display.
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Partial PartialUpdate = true
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)
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// EPD2in13v2 cointains display configuration for the Waveshare 2in13v2.
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var EPD2in13v2 = Opts{
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Width: 122,
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Height: 250,
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FullUpdate: LUT{
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0x80, 0x60, 0x40, 0x00, 0x00, 0x00, 0x00, //LUT0: BB: VS 0 ~7
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0x10, 0x60, 0x20, 0x00, 0x00, 0x00, 0x00, //LUT1: BW: VS 0 ~7
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0x80, 0x60, 0x40, 0x00, 0x00, 0x00, 0x00, //LUT2: WB: VS 0 ~7
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0x10, 0x60, 0x20, 0x00, 0x00, 0x00, 0x00, //LUT3: WW: VS 0 ~7
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //LUT4: VCOM: VS 0 ~7
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0x03, 0x03, 0x00, 0x00, 0x02, // TP0 A~D RP0
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0x09, 0x09, 0x00, 0x00, 0x02, // TP1 A~D RP1
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0x03, 0x03, 0x00, 0x00, 0x02, // TP2 A~D RP2
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0x00, 0x00, 0x00, 0x00, 0x00, // TP3 A~D RP3
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0x00, 0x00, 0x00, 0x00, 0x00, // TP4 A~D RP4
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0x00, 0x00, 0x00, 0x00, 0x00, // TP5 A~D RP5
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0x00, 0x00, 0x00, 0x00, 0x00, // TP6 A~D RP6
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},
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PartialUpdate: LUT{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //LUT0: BB: VS 0 ~7
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0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //LUT1: BW: VS 0 ~7
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0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //LUT2: WB: VS 0 ~7
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //LUT3: WW: VS 0 ~7
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //LUT4: VCOM: VS 0 ~7
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0x0A, 0x00, 0x00, 0x00, 0x00, // TP0 A~D RP0
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0x00, 0x00, 0x00, 0x00, 0x00, // TP1 A~D RP1
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0x00, 0x00, 0x00, 0x00, 0x00, // TP2 A~D RP2
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0x00, 0x00, 0x00, 0x00, 0x00, // TP3 A~D RP3
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0x00, 0x00, 0x00, 0x00, 0x00, // TP4 A~D RP4
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0x00, 0x00, 0x00, 0x00, 0x00, // TP5 A~D RP5
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0x00, 0x00, 0x00, 0x00, 0x00, // TP6 A~D RP6
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},
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}
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// New creates new handler which is used to access the display.
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func New(p spi.Port, dc, cs, rst gpio.PinOut, busy gpio.PinIn, opts *Opts) (*Dev, error) {
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c, err := p.Connect(5*physic.MegaHertz, spi.Mode0, 8)
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if err != nil {
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return nil, err
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}
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if err := busy.In(gpio.Float, gpio.FallingEdge); err != nil {
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return nil, err
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}
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d := &Dev{
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c: c,
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dc: dc,
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cs: cs,
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rst: rst,
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busy: busy,
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buffer: image1bit.NewVerticalLSB(image.Rectangle{
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Max: image.Pt((opts.Width+7)/8*8, opts.Height),
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}),
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mode: Full,
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opts: opts,
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}
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// Default color
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draw.Src.Draw(d.buffer, d.buffer.Bounds(), &image.Uniform{image1bit.On}, image.Point{})
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return d, nil
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}
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// NewHat creates new handler which is used to access the display. Default Waveshare Hat configuration is used.
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func NewHat(p spi.Port, opts *Opts) (*Dev, error) {
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dc := rpi.P1_22
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cs := rpi.P1_24
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rst := rpi.P1_11
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busy := rpi.P1_18
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return New(p, dc, cs, rst, busy, opts)
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}
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func (d *Dev) configMode(ctrl controller) {
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var lut LUT
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if d.mode == Full {
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lut = d.opts.FullUpdate
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} else {
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lut = d.opts.PartialUpdate
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}
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configDisplayMode(ctrl, d.mode, lut)
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}
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// Init configures the display for usage through the other functions.
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func (d *Dev) Init() error {
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// Hardware Reset
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if err := d.reset(); err != nil {
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return err
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}
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eh := errorHandler{d: *d}
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initDisplay(&eh, d.opts)
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if eh.err == nil {
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d.configMode(&eh)
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}
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return eh.err
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}
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// SetUpdateMode changes the way updates to the displayed image are applied. In
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// Full mode (the default) a full refresh is done with all pixels cleared and
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// re-applied. In Partial mode only the changed pixels are updated (aligned to
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// multiples of 8 on the horizontal axis), potentially leaving behind small
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// optical artifacts due to the way e-paper displays work.
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//
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// The vendor datasheet recommends a full update at least once every 24 hours.
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// When using partial updates the Clear function can be used for the purpose,
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// followed by re-drawing.
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func (d *Dev) SetUpdateMode(mode PartialUpdate) error {
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d.mode = mode
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eh := errorHandler{d: *d}
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d.configMode(&eh)
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return eh.err
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}
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// Clear clears the display.
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func (d *Dev) Clear(color color.Color) error {
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eh := errorHandler{d: *d}
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c := image1bit.BitModel.Convert(color).(image1bit.Bit)
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draw.Src.Draw(d.buffer, d.buffer.Bounds(), &image.Uniform{c}, image.Point{})
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clearDisplay(&eh, image.Pt(d.opts.Width, d.opts.Height), c)
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if eh.err == nil {
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updateDisplay(&eh, Full)
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}
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return eh.err
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}
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// ColorModel returns a 1Bit color model.
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func (d *Dev) ColorModel() color.Model {
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return image1bit.BitModel
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}
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// Bounds returns the bounds for the configurated display.
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func (d *Dev) Bounds() image.Rectangle {
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return image.Rect(0, 0, d.opts.Width, d.opts.Height)
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}
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// Draw draws the given image to the display. Only the destination area is
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// uploaded. Depending on the update mode the whole display or the destination
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// area is refreshed.
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func (d *Dev) Draw(dstRect image.Rectangle, src image.Image, srcPts image.Point) error {
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opts := drawOpts{
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devSize: image.Pt(d.opts.Width, d.opts.Height),
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buffer: d.buffer,
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dstRect: dstRect,
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src: src,
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srcPts: srcPts,
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}
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eh := errorHandler{d: *d}
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// Keep the two buffers in sync.
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for _, cmd := range []byte{writeRAMBW, writeRAMRed} {
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opts.cmd = cmd
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drawImage(&eh, &opts)
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if eh.err != nil {
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break
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}
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}
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if eh.err == nil {
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updateDisplay(&eh, d.mode)
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}
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return eh.err
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}
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// DrawPartial draws the given image to the display.
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//
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// Deprecated: Use Draw instead. DrawPartial merely forwards all calls.
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func (d *Dev) DrawPartial(dstRect image.Rectangle, src image.Image, srcPts image.Point) error {
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return d.Draw(dstRect, src, srcPts)
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}
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// Halt clears the display.
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func (d *Dev) Halt() error {
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return d.Clear(image1bit.On)
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}
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// String returns a string containing configuration information.
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func (d *Dev) String() string {
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return fmt.Sprintf("epd.Dev{%s, %s, Height: %d, Width: %d}", d.c, d.dc, d.opts.Height, d.opts.Width)
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}
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// Reset the hardware
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func (d *Dev) reset() error {
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eh := errorHandler{d: *d}
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eh.rstOut(gpio.High)
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time.Sleep(200 * time.Millisecond)
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eh.rstOut(gpio.Low)
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time.Sleep(200 * time.Millisecond)
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eh.rstOut(gpio.High)
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time.Sleep(200 * time.Millisecond)
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return eh.err
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}
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var _ display.Drawer = &Dev{}
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