@ -36,7 +36,8 @@ def test():
offset = SIZE * index
display.draw_sprite(mv_cat[offset: offset + SIZE], x, y,
SPRITE_WIDTH, SPRITE_HEIGHT)
index = (index + 1) % 8 # Set current index
index += 1 # Increment sprite index
index &= 7 # Wrap sprite index on end sprite
# Attempt to set framerate to 30 FPS
timer_dif = 33333 - ticks_diff(ticks_us(), timer)