|  |  |  | @ -617,18 +617,15 @@ class Display(object): | 
		
	
		
			
				|  |  |  |  |         # Confirm coordinates in boundary | 
		
	
		
			
				|  |  |  |  |         if self.is_off_grid(x, y, x + 7, y + 7): | 
		
	
		
			
				|  |  |  |  |             return | 
		
	
		
			
				|  |  |  |  |         # Rearrange color | 
		
	
		
			
				|  |  |  |  |         r = (color & 0xF800) >> 8 | 
		
	
		
			
				|  |  |  |  |         g = (color & 0x07E0) >> 3 | 
		
	
		
			
				|  |  |  |  |         b = (color & 0x1F) << 3 | 
		
	
		
			
				|  |  |  |  |         buf = bytearray(w * 16) | 
		
	
		
			
				|  |  |  |  |         fbuf = FrameBuffer(buf, w, h, RGB565) | 
		
	
		
			
				|  |  |  |  |         if background != 0: | 
		
	
		
			
				|  |  |  |  |             bg_r = (background & 0xF800) >> 8 | 
		
	
		
			
				|  |  |  |  |             bg_g = (background & 0x07E0) >> 3 | 
		
	
		
			
				|  |  |  |  |             bg_b = (background & 0x1F) << 3 | 
		
	
		
			
				|  |  |  |  |             fbuf.fill(color565(bg_b, bg_r, bg_g)) | 
		
	
		
			
				|  |  |  |  |         fbuf.text(text, 0, 0, color565(b, r, g)) | 
		
	
		
			
				|  |  |  |  |             # Swap background color bytes to correct for framebuf endianness | 
		
	
		
			
				|  |  |  |  |             b_color = ((background & 0xFF) << 8) | ((background & 0xFF00) >> 8) | 
		
	
		
			
				|  |  |  |  |             fbuf.fill(b_color) | 
		
	
		
			
				|  |  |  |  |         # Swap text color bytes to correct for framebuf endianness | 
		
	
		
			
				|  |  |  |  |         t_color = ((color & 0x00FF) << 8) | ((color & 0xFF00) >> 8) | 
		
	
		
			
				|  |  |  |  |         fbuf.text(text, 0, 0, t_color) | 
		
	
		
			
				|  |  |  |  |         if rotate == 0: | 
		
	
		
			
				|  |  |  |  |             self.block(x, y, x + w - 1, y + (h - 1), buf) | 
		
	
		
			
				|  |  |  |  |         elif rotate == 90: | 
		
	
	
		
			
				
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